RGB Pong
RGB Pong
Pong videogame with color mechanics made for the first #RetoGamedev.
Project boilerplate generated from godot-game-boilerplate.
About
Mechanics
RGB Pong is a Pong with color mechanics.
1. Every time the ball hits a colored wall, it will take the color of the wall
2. Players can change the color of their paddles.
3. Ball will only collide with the paddle if both have the same color.
The first player to get 3 points wins!
Controls
Player 1
- W, S: move paddle up / down
- G, H, J: change paddle color
Player 2
- Up arrow, down arrow: move paddle up / down
- 1, 2, 3 (numpad): change paddle color
Credits
Idea, programming, graphics and sound
- Moisés J. Bonilla Caraballo (Personal website)
Third-party work used
Status | Released |
Platforms | HTML5, Windows, Linux |
Author | moisesjbc |
Genre | Sports |
Tags | 2D, colors, Godot, Multiplayer, pong, rgb, Singleplayer, two-players |
Average session | A few seconds |
Multiplayer | Local multiplayer |
Player count | 1 - 2 |
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