Update #1 - Working on mobile support and level editor


Hi!

Just wanted to drop a first quick update about "UFO Taxi!" development.

As I mentioned in my previous post, I committed to keep developing "UFO Taxi!" after the Ludum Dare, but the progress could be slow as I am working on other projects as well. That constraint remains, but I try to work a bit on the game every day and I have made some progresses.

First, "UFO Taxi!" will be playable for mobile! I have yet to confirm whether I will be capable of making it an Android game. However, as a first step, I made changes on the controls and the GUI of the game so the browser version will be playable in both PC and mobile.

Second, I am adding a level editor to the game. Most probably it wont make it to the next version of the game (v0.3), but rather I would be using it internally for developing new campaign levels for "UFO Taxi!". Don't worry, it will  be added to the game in the future, but it won't be available just yet.

You can see how the level editor looks (as well as some minor changes in the GUI for the mobile support) here:


And that's all for now! I'll try not to wait so long before the next update ^^U

Get UFO taxi!

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